Zweihander – Daniel Fox Interview

This week, we sit down with Daniel D. Fox, the creator of the Ennie Award-winning Zweihander Grim & Perilous RPG. We talk about everything from the proper  pronunciation of “zweihander,” the origins of the game in Warhammer, the importance of humor, inclusivity in tabletop games and much, much more. This is a big, philosophical discussion about tabletop games, so strap in and get thoughtful with us!

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Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in two weeks from now for the next episode. Until then, may the dice always roll in your favor!

One thought on “Zweihander – Daniel Fox Interview

  1. This was a really good interview, and I learned so much about the behind the scenes action happening in the industry. I had always thought there was a disconnect between traditional publishing and the game industry. I’m glad the the loose translation of Zweihander is “hope”

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