Jim Zub is back on the show this week, dishing about the newest Young Adventurer’s Guide, Wizards & Spells, and dropping some hints about volume five!
We set sail into danger. Our course: The Isle of Dread.
We crack the cover of Fantasy Wargaming (1981) and check out the stats for the big cheese, God Himself!
Old-School Essentials might be the final word on Dungeons & Dragons retro clones and hacks.
The Caves of Chaos must be sealed! We look at the classic module The Keep on the Borderlands.
You can’t have Dungeons & Dragons without the dungeons!
Monster Cards! We take a look at this beautiful set of early, full color play aids for Dungeons & Dragons.
What revelations lurk behind the idol of Moloch, in the pages of the first edition Dungeons & Dragons Players Handbook?