The mind behind Unearthed Arcana stumbled on a roleplaying publishing paradox: you need rulebooks to make money, but the more rulebooks you publish, the more unwieldy your game.
Explore the multiverse with Vintage RPG as they dig into Planescape, the classic D&D campaign setting.
On tap this week: Dark Sun, Tales From the Loop and World Champ Game Company!
Dungeons & Dragons is the gateway into tabletop roleplaying, but for many players, it is also the final destination.
The debut episode of The Vintage RPG Podcast! Stu and John discuss Monster Manual II for first edition Dungeons & Dragons, the Big Trouble in Little China board game and much more!
When most folks have a mid-life crisis, they buy a sports car. I fret about my ability to run tabletop roleplaying games.
Who would win in a fight?
This is a reprint of my column from Unwinnable Weekly #69. If you like it, try a subscription. * * * The day after Halloween, my RPG group played the Call of Cthulhu role-playing game for the first time in something like twenty years. Based on the writings of H. P. Lovecraft, Call of Cthulhu […]